Archives For web shop
A brief update: I recently added about a dozen new sound clip Web shops to the Community Sound FX Libraries page. It’s a bit more presentable, too.
I revisited the sites while updating the list. It’s a good way to discover what’s out there. As I did so, I noticed that there’s a few perhaps less-well-known sites that have some incredible libraries. There are some real gems buried in there. In particular, there’s a wide selection of guns and cars. There are also new nature recordists with some truly evocative recordings.
It’s also interesting to note that the count is now at 66 independent sound library stores. That’s pretty incredible. Two years ago half of these didn’t exist.
I believe the list is pretty much up to date. Thanks to everyone who has submitted a website. If I have missed your independent Web shop, please contact me via the sound fx library submission page.
You’ve conjured inspiring audio in the studio and in the streets. You’ve mixed and mastered the tracks. You’ve gathered your best selections into an impressive sound library. Now it’s time to share your sound effects and music with your peers and fans. But how do you do this?
The last article described how to create an indie sound effects bundle. Today’s post explains how to share your new sound library from your own online Web shop.
Have no idea what a Web shop is? Don’t have the slightest clue how to begin sharing a sound library? Don’t worry. This post will introduce you to Web shops, explain how they work, and share five types you can choose from.
This post is an abridged chapter from my recently released book called Sharing Sound Online. It’s about building a bulletproof sound bundle and sharing it from your own Web shop.
I’ve often written here that I believe that the entire craft of pro audio improves as more exceptional sound libraries surround us. I believe our field recording community is packed with talented people who capture clips that will inspire us all.
Earlier this year I decided to put my money where my ideas were. Why not put that concept into practice? So, for the past two months I’ve been writing a book that explains how to do two things:
- Build an exceptional indie sound library bundle.
- Host that collection on a website you own.
The goal of the book is to help everyone share their creations with fans worldwide and find freedom while doing so.
In this post I’ll explain the broad strokes of the project.
I’d been keeping track of everyone in my browser bookmarks for years. There were so many, it had become a bit out of hand. So, I decided to organize them and list them here on the site so others can use them, too.
I remember precisely the moment when I began to think of field recording differently. I began to see sound effects as more than data files produced by metal and plastic in France, December 2002.
At that time I was dating a woman who lived in Bordeaux. We visited the Musée du Luxembourg in Paris. They were hosting a special exhibit of Italian painter and sculptor Amedeo Modigliani. Modigliani is known for his style of crafting mask-like, elongated faces.
She was a fan of his work, and I asked why. Her answer surprised me. It had a large influence on the way I think about field recording. Of course, I didn’t make the connection between painting and recording sound effects then. That happened years later.
I was thinking of this when responding to a recent reader email. The reader was asking about posting their library online:
How will my sound effects perform? Will people buy my collection? Is selling a sound library a viable way to make a living?
The answer to each of these questions is commonly thought of in terms of competition. If you’re planning to share your work, and earning money from it, you’ve likely thought about your competition. This is common whether you’re cutting in an edit suite, or creating a shop online.
So, in today’s post, I’ll explain how you can evade competition and share clips that fans will be thrilled to support.
What was that comment that influenced me? How did I apply it to field recording? How can this help you share sound effects and sidestep competition?
I’ll explain more at the end of the article.